﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.Serialization;

namespace NWN.GDY.Service.Entity
{
    public class Player
    {
        public string UserID { set; get; }
        //0出牌,1不要,2起牌,3离开
        public int Status { set; get; }
        public int SeatID { set; get; }
        public string LeftCardID { set; get; }
        public string NickName { set; get; }
        public bool HaveHeadImg { set; get; }
        public int UserScore { set; get; }
        public int NetStatus { set; get; }
        public int CoinCount { set; get; }
        public string StatusDesc { set; get; }
        public string CoinName { set; get; }
        public int CardNum { set; get; }
    }
}
